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aoTuV b6.03 oggenc+libvorbis slightly diff outputs; why/which is best?, [TOS #6: was "Ogg/Vorbis Lancer builds"]
post Jul 13 2012, 11:19
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HI!! rolleyes.gif
As you know there's published new oggenc and libvorbis Lancer builds based on aoTuV b6.03. So regarding it's writing library they should use the same code, however looking closer on the result the Lancer builds give slightly different output:

Differences found: 1179627 sample(s), starting at 0.4542404 second(s), peak: 0.1180483 at 30.8317687 second(s), 2ch

So obviously I'm interested where's the difference and which builds are expected to give more transparent output. Thanks!
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post Jul 14 2012, 23:33
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Sorry about that, I wasn't aware this was an optimized encoder. Yeah, hand optimizing the math will change the output as well, but it's not likely to be audible.
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