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foo_osd Does Not Show Effectively during Fullscreen Apps, Which kinda ruins the entire reason I got it.
post Dec 4 2011, 01:45
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From: Stanley, NC
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So yesterday, I got foo_osd (On-Screen Display; shows track information on top of all most windows during track change, play, pause, etc.). The main reason I got it is so that I can see song info while playing fullscreen games or whilst otherwise engaged in a fullscreen application. When I tested it out on a fullscreen game, it flickers when it shows, and it is hardly visible. I want it to be able to display over fullscreen apps the way Xfire or Steam does, with matching visibility.

Is there a way to fix this?
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post Dec 4 2011, 08:05
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You're welcome to try something like Growl for Windows or Snarl and see if their overlays will work in full screen games. I don't really want to get into the complicated process of writing a DirectX/OpenGL hook library just to insert my overlay component into full screen games in a way that won't break noticeably. And even if I did something like that, there's a chance that games with anti-cheating systems and/or DRM would detect and/or block any attempt to hook into them.
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