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Tremor issues
post Jul 3 2010, 02:27
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I was able to get vobis tremor checkout from the tree. I am running it on visual studio.
The compilation went properly.

I am running into an issue as the output seems to be not correct and is not playble.

As suggsted in the file initialization.html i did the changes to make the code take input from FILE.

I think i made the mistake somewhere as when i dumped the output it shows me only four three kinds of bytes
eith 80 , 7F , FF, 00 in the whole file. This is supposed to be the PCM output file.

The input is playable by other OGG players faithfully.

I am running the code on Visual studio 2005 .

The code has not been changed except to take FILE reading as binary as passed as input . I have used simple fopen.

I would appreciate if somebody can tell me where i am going wrong.


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