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Ogg Vorbis decoder in Flash
arkadini
post Oct 4 2008, 00:01
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There is an implementation of Vorbis decoder written in haXe and compiling to an SWF file playable in Flash 10 now available.

It's an initial release and it could use some more general testing and possibly hacking for even better performance.

Links:
http://lists.xiph.org/pipermail/vorbis-dev...ber/019584.html
http://barelyfocused.net/blog/2008/10/03/f...-vorbis-player/
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rt87
post Oct 15 2008, 03:32
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QUOTE (arkadini @ Oct 4 2008, 07:01) *
There is an implementation of Vorbis decoder written in haXe and compiling to an SWF file playable in Flash 10 now available.

It's an initial release and it could use some more general testing and possibly hacking for even better performance.

Links:
http://lists.xiph.org/pipermail/vorbis-dev...ber/019584.html
http://barelyfocused.net/blog/2008/10/03/f...-vorbis-player/

Tor-Einar Jarnbjo's ActionScript 3 Vorbis decoder for Flash 10 is getting at least closer to haXe implementation.

The current version can be tested here:

http://flash.j-ogg.de/10/


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The Sheep of DEA...
post Oct 18 2008, 19:22
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QUOTE (rt87 @ Oct 14 2008, 21:32) *
QUOTE (arkadini @ Oct 4 2008, 07:01) *

There is an implementation of Vorbis decoder written in haXe and compiling to an SWF file playable in Flash 10 now available.

It's an initial release and it could use some more general testing and possibly hacking for even better performance.

Links:
http://lists.xiph.org/pipermail/vorbis-dev...ber/019584.html
http://barelyfocused.net/blog/2008/10/03/f...-vorbis-player/

Tor-Einar Jarnbjo's ActionScript 3 Vorbis decoder for Flash 10 is getting at least closer to haXe implementation.

The current version can be tested here:

http://flash.j-ogg.de/10/

I wonder if I can reiterate what was said in the blog by another member:
QUOTE
Very cool!

Why the FP10 dependencies? Do they improve performance? Itd be cool if this works in FP9, although I understand this might result into a performance drop.

Any word on this?


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Polouess
post Oct 18 2008, 20:18
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That's because FP10 has got a much improved sound API. Read more here:
http://www.kaourantin.net/2008/05/adobe-is...ise-part-2.html
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