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Game Audio Decoder 1.07 released., foo_sc68.dll is now foo_game.dll
oshah
post Sep 2 2005, 21:16
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The latest version of the Game Audio Decoder is 1.10.

Game audio decoder (foo_game) is an input plugin for Foobar2000, capable of playing AUD, SFX, ISS, WAD, RWD, MUS, IDX, DCT, BIG and SC68 files. The plugin has only been tested against Foobar2000 v0.9.6.

Plugin, Homepage,
Alternate link (if DNS goes down),
Visual C++ 2008 redistributable (needed if you get "application configuration incorrect" or "missing DLL" errors).

This post has been edited by oshah: Dec 13 2008, 02:02
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kode54
post Oct 9 2005, 08:47
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You should keep the links in your initial post up to date by editing it, rather than posting new links every time. I have taken the liberty of editing them up to the latest versions as of this post.

Hmm, does that sc68 library even support clean multi-instance? If it is a .dll, you can use this class I wrote for the purpose of loading a unique instance of a given DLL for each request, by copying the DLL to a temporary file. It's a bit dodgy, but will ensure unique memory space per each instance. Only use it if you're sure the sc68 library doesn't support some instance mechanism, like handles or something. ( Bah, emulator authors are notorious for stupid things like this. Oh, and not understanding how to write an accurate emulator without making it horribly inefficient. Cycle accuracy should not need to be 'run this part for one cycle, then run this part for one cycle, repeat'. But that's a story for another topic, unless you're interested. )

Also, I wonder why it is you were using MSLU when utf8api.dll provides wrappers for most of the functions you should need. I am guessing you already discovered this, and are using IsUnicode() appropriately. Or something.

Off-topic, your DirectMusic MIDI input is a hack, but then, I guess that is why you haven't posted about it here. I should note that my MIDI plug-in supports all of those formats, and then some. The only requirement is that you somehow acquire Yamaha's S-YXG50 VSTi, or Edirol's HyperCanvas VSTi. ( I have compiled DXi support out of my latest beta version, since the DXi2 SDK's own host application sample is too buggy, and depends on MFC. )
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- oshah   Game Audio Decoder 1.07 released.   Sep 2 2005, 21:16
- - oshah   Game Audio Decoder updated to 1.02:Finished RWD su...   Oct 7 2005, 17:46
- - Borisz   Nice, you can seek in AUD files with this. That wa...   Oct 7 2005, 19:26
|- - oshah   I shouldn't think that there will be a conflic...   Oct 8 2005, 11:54
|- - oshah   1.03 released. Changes mostly centre around Sc68. ...   Oct 16 2005, 12:35
|- - oshah   The big change for 1.04 was the introduction of th...   Apr 1 2006, 00:34
- - kode54   You should keep the links in your initial post up ...   Oct 9 2005, 08:47
- - vilse   Thanks for the update. However, I can't get s...   Apr 1 2006, 14:25
|- - oshah   Due to an oversight in foo_game, sc68 support refu...   Apr 1 2006, 20:13
- - vilse   Thanks, that worked nicely.   Apr 1 2006, 22:42
|- - oshah   1.06 is mostly a quick fix release (fixing the sc6...   Apr 7 2006, 21:53
- - vilse   Any plans to add support for SNDH files? I think t...   Apr 7 2006, 23:39
- - neothe0ne   Doesn't Rome Total War use MP3's in a cont...   Apr 8 2006, 00:56
|- - oshah   Game audio decoder 1.05 and 1.06 have a serious bu...   Apr 10 2006, 12:45
- - vilse   http://sndh.atari.org That place has tons of SNDH ...   Apr 10 2006, 19:35
|- - oshah   QUOTE (vilse @ Apr 10 2006, 07:35 PM) htt...   Apr 10 2006, 21:00
- - vilse   Heh, that's funny. It works even without chang...   Apr 10 2006, 21:46
|- - oshah   QUOTE (vilse @ Apr 10 2006, 09:46 PM) Heh...   Apr 10 2006, 22:03
- - vilse   Yup, I do indeed get that message.   Apr 11 2006, 15:46
- - rutra80   oshah, would you be interested in implementing int...   Apr 15 2006, 03:22
|- - oshah   Since I can't find a game with OctaMED files, ...   Apr 15 2006, 11:37
- - rutra80   The ones that come to my mind at the moment, are A...   Apr 18 2006, 19:57
|- - oshah   There are no notable changes for foo_game 1.08. Th...   May 11 2006, 20:58
|- - Borisz   QUOTE (oshah @ May 11 2006, 21:58) There ...   May 12 2006, 18:59
|- - oshah   QUOTE (Borisz @ May 12 2006, 18:59) That ...   May 13 2006, 13:27
- - rutra80   oshah, so do you have any plans regarding OctaMED ...   May 11 2006, 22:30
|- - oshah   QUOTE (rutra80 @ May 11 2006, 22:30) osha...   May 12 2006, 12:59
|- - rutra80   QUOTE (oshah @ May 12 2006, 13:59) Rutra8...   May 12 2006, 22:30
- - Borisz   Oh, with games that have existing listings, it wor...   May 14 2006, 23:29
|- - oshah   QUOTE (Borisz @ May 14 2006, 23:29) Oh, w...   May 15 2006, 17:06
- - Borisz   I have the latest m1.dll. (What I mean is that tu...   May 16 2006, 13:44
- - wangyi6854   Hi, oshah, Please recompile the plugin for it...   Oct 20 2008, 14:40
|- - deus-ex   QUOTE (wangyi6854 @ Oct 20 2008, 14:40) P...   Oct 20 2008, 20:35
|- - kode54   QUOTE (deus-ex @ Oct 20 2008, 12:35)...   Oct 20 2008, 22:07
|- - wangyi6854   QUOTE (kode54 @ Oct 21 2008, 05:07) QUOTE...   Oct 25 2008, 13:17
|- - zyrill   could anybody upload the plugin somewhere please? ...   Nov 19 2008, 03:09
||- - wangyi6854   QUOTE (zyrill @ Nov 19 2008, 10:09) could...   Nov 19 2008, 03:14
|- - Borisz   QUOTE (wangyi6854 @ Oct 25 2008, 13:17) M...   Dec 10 2008, 20:25
|- - wangyi6854   QUOTE (Borisz @ Dec 11 2008, 03:25) QUOTE...   Dec 11 2008, 01:49
|- - Borisz   QUOTE (wangyi6854 @ Dec 11 2008, 01:49) G...   Jan 3 2009, 16:10
|- - wangyi6854   QUOTE (Borisz @ Jan 3 2009, 23:10) QUOTE ...   Jan 4 2009, 01:58
- - jahpal   oshah i can get this plugin , somethings wrong wit...   Nov 19 2008, 04:42
|- - deus-ex   QUOTE (jahpal @ Nov 19 2008, 04:42) oshah...   Nov 19 2008, 19:59
|- - zyrill   QUOTE (deus-ex @ Nov 19 2008, 10:59)...   Nov 20 2008, 10:00
- - jahpal   i did not find it . unless i can read or dont know...   Nov 20 2008, 06:01
|- - deus-ex   QUOTE (jahpal @ Nov 20 2008, 06:01) i did...   Nov 20 2008, 21:01
- - jahpal   THANK YOU Bro. i could get to the page but i did n...   Nov 21 2008, 04:29
- - Sim's   Foo_m1 doesn't work, it's very strange bec...   Feb 5 2009, 09:59
- - Cutter   The plugin crashes foobar here. foobar2000 v0.9.6...   Feb 21 2009, 14:06
- - Pulstar   The internet is such a wonderful place. Noone both...   Feb 2 2010, 17:02
- - HTD10   Is it dead? No working DL or any other link. I...   Mar 9 2010, 21:43
- - kode54   You can't use SourceForge if you're not op...   Mar 9 2010, 22:46
- - thals1992   Ok, so I was digging through my foobar plugins, tr...   Apr 3 2012, 04:46
- - deus-ex   QUOTE (thals1992 @ Apr 3 2012, 05:46) [.....   Apr 7 2012, 10:20
- - w00w000   w/ sc68.dll ftp://modland.ziphoid.com/pub/software...   Jun 27 2014, 23:44


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