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foo_dumb, experimental new modplugin, by Kode54
deus-ex
post Sep 9 2004, 22:54
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Hello Kode54,

its me (deus-ex) again. smile.gif

You introduced a new modplugin named foo_dumb. I gave it a test run against foo_mod right away (just downloaded latest version 9.9.2004).
In comparison its soundoutput is not as clear as foo_mod utilizing bass.dll. It sounds softer, as if there's some textile between the speakers and
your ears. Also i found the .it-format support not as "balls on accurate" like provided with the bass.dll. I uploaded a file named Chris35b.it to
demonstrate this. At start of the second order (after ~8 sec. playtime) you'll hear a ~hiss~ sound which is intended to be there but foo_dumb
puts it too much into the foreground so that it sounds anoyingly wrong. Please also check foo_dumb with uploaded 303.it. It loses so much quality
against replaying with foo_mod.

Second file in the upload named F0x-Test.xm fails to be loaded with foo_dumb. It features some weird special undocumented Fasttracker tricks.
It does sound very uncommon but it is a very good test file i guess. Once Xmplay had problems with this file too, until i send it to Ian (Xmplay author)
so he was able and kind enough to fix it.

Visiting DUMB's homepage and checking its CVS on sourceforge it seems that the project came to halt since a very long time. Is that correct?
If so i hope you can maintain and fix the code for your plugin if necessary.
Btw., everytime you update one of your plugins i wonder what has changed. Recently you updated foo_mod (my favorite plugin) and foo_dumb
quite often though their version number did'nt change. Maybe you can put a little file_id.diz or readme.txt along with the plugin mentioning the
changes if its not too much to ask for?

One suggestion/question please: (don't beat me for asking this) biggrin.gif
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I don't know if bass.dll/dumb library provides necessary data but is it possible to have pattern view like in Xmplay?


Edited 18-10-2004: Downloadlink as a service for new threadvisitors.
Download latest version of Foo_Dumb


Regards, deus-ex.

This post has been edited by deus-ex: Oct 18 2004, 16:19


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Best regards
deus-ex (MODLAND admin: ftp://modland.ziphoid.com)
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kode54
post Oct 6 2004, 03:44
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Uploaded v0.9.3.4.
  • Fixed pitch pan separation for negative values. (Chris37.it)
  • Reimplemented instrument envelope control. Previously, envelopes could not be turned on if the instrument envelope was not already enabled. (Chris47.it, Cj-Purg1.it, Cj-Purg2.it)
  • Panbrello position and depth persist for the life of a voice, and only depth is reset when panning is changed. (Cjembrac.it)
  • Implemented instrument random volume and panning variation. (4sw.it, Jv-Mcml.it)
  • Implemented FT2 logarithmic vibrato. I hope this is correct. (F0x-Test.xm)
  • Implemented FT2 square and ramp waveforms. (F0x-Test.xm)
  • MOD/XM pattern breaks to rows greater than 63 break to row 0 instead. This is how FT2 behaves, but I haven't checked ProTracker. (F0x-Test.xm)
  • Sample offset is now excluded from effects which are continued during pattern delays. (F0x-Test.xm)
I'm not sure about As_Dtd.it. At the exact moment you indicate, channel 4 is panned to the center, but a different kick drum sound is being played on channels 5 and 6, which are almost hard panned left and right. On channel 6, this is combined with a sample offset effect. It sounds correct here. None of the above changes would affect this, as far as I can tell. Oh well.


[quote=bigboo,Oct 5 2004, 02:30 PM]Ah and if youwant  you can see this forum this is where I posted two years ago : http://forums.winamp.com/showthread.php?threadid=96818)
maybe you can find something interesting there.  smile.gif
*
[/quote]

Hello, I remember you.



[quote]SONG3.MOD (maybe just a broken mod but it plays in winamp)
*
[/quote]
Why, yes, it is a broken file. Without the proper sample data, it doesn't even produce recognizable music. I would surmise that the patterns are broken as well, or my changes to DUMB's MOD loader would let it pass.

[quote]KINGDOM.MOD (this mod is in soundtracker 31 format and plays in winamp and xmplay)
*
[/quote]
Another signature that means generic 4 channel 31 sample module, how quaint.

[quote]16th intro.mod (if you play this file in deliplayer there is one hidden channel at the beginning (and the mod sounds much better) but it is not present in any other player)[/quote]
Two years later, this file is still broken. It would appear that DeliPlayer behaves differently with the loop positions, but not much else.

In place of the original sample data, I can see the text from the intro it was ripped from. "Shadow of the 3rd Moon" "improved Version 1.1" From the sample names, I see it was ripped using ProWizard. Botched another one, I guess.

I managed to find a page with some of their intros/cracktros here, but it does not have the "improved Version 1.1" intro. What a surprise, this Prowizard for PC manages to trip up when ripping the music from the Shadow of the 3rd Moon intro on that site. The version built into WinUAE doesn't work at all.

A friend may be able to help if you can find the original intro. He is always looking for ways to rip the original modules out of various intros without using that piece of crap Prowizard. Of course, this mostly involves using other ripping tools, but they're usually not so flaky.

[quote]SACRILEG.669 (don't play here but works in winamp)
*
[/quote]
Maybe I can fix the problem if you upload it.

[quote]Intro-Music.mod    (it doesn't play well in foo_dumb (for example at 0min 41s))[/quote]
I have fixed sample changes so they only change the sample and don't perform a full retrigger. This file still suffers a bit from the lack of volume ramping, but there's not much I can do about that right now.

[quote]and I have uploaded here all the mod2amf versions I have (this tool is the original to make conversion of .mod into .amf). Every version make a different .amf format (from version 0.8 to 1.4 If i remember correctly)

thoose files are in the upload section
*
[/quote]
Interesting.


[quote]And if you want I have more files in different formats that may interest you:
669 (18 files)
MTM (18 files)
PTM (48 files)
*
[/quote]
I may be interested in the 669 or MTM files, just for the sake of boosting my collection. I also seem to be two PTMs shy of your collection, so I guess you could forward that my way as well. I'll mail you, and you can mailbomb me the files, unless you have a link to an archive where I can get them all.

Although, since PTM support is as close to documentation as possible, and MTM support should be perfect since the resulting patterns behaved mostly like MOD, the only thing I may really need is the 669 files. Let me know of anything that is broken compared to the respective trackers. Please, no third party players for reference.

You may be able to dig up a copy of MultiTracker for MTM, I'm not sure about 669. There is PolyPlayer for PTM, which you may find on some FTP archives. You should be able to get them working in DOSBox.

[quote]and some files in currently unsupported format (but x-fixer added them easily in in_mod)
*
[/quote]
Yes, I'm sure he did, but now he's gone.

[quote]farandole .far (7 files)
*
[/quote]
I may look into it.

[quote]screamtracker2 .stm (71 files)
*
[/quote]
Easily converted to smaller S3M files without any loss.

[quote]oktalyzer .okt (the real amiga format completely different from .mod) (71 files)
*
[/quote]
This could prove to be troublesome.

[quote]ultra tracker .ult (2 files)
*
[/quote]
I have MikMod, Modplug, and Open Cubic Player source code for reference.

[quote]DSMI AMF (15 files)
*
[/quote]
Modplug for reference, those converters for any other problems.

[quote]If you want all the files in unsupported format I have tell me where I can upload them all in one big .7z file!
*
[/quote]
That, or you can mailbomb me.

Uploaded v0.9.3.5.
  • Changed MOD sample change behavior again in a way that doesn't break tone portamento.
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deus-ex
post Oct 6 2004, 16:40
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QUOTE (kode54 @ Oct 6 2004, 03:44 AM)
QUOTE
DSMI AMF (15 files)
*

Modplug for reference, those converters for any other problems.

Modplugs DSMI-Amf support is fubar. I have "Dual Module Player32 v4.0" (SB driver support only) by Otto Chrons for playback reference if that's of interest to you.


Oh well, i can imagine to get playback of those formats right is a real tough job.
Some issues were fixed, some new invented and some seem to just got tweaked (i.e. the issue persists, but sounds different now):
Cj-Purg1.it Snare fixed but: Order 00, Channel 03/04/05, Piano sounds wrong now, notes seem to play to fast
Cj-Purg2.it Piano fixed but: Order 03, Channel 14/15, sounds wrong now
F0x-Test.xm : effect issue not fixed yet, some other effects now sound wrong too (probably same as kookoo.xm)
Kookoo.xm : due to recent changes some effects sound wrong now, sorry but i can't name the effect/channel exactly (comparison to v0.9.3.3 reveals the difference immediately)


I just listened to some Jazz Jackrabbit psm's with foo_dumb. Since i played the game many years ago i just realized how much of the original sound was missing in Chronos converted s3m's. Especially my favorite "Song17.psm/Medivo" made me jaw drop. cool.gif

deus-ex

Edit: Fixed broken link for Kookoo.xm.

This post has been edited by deus-ex: Oct 14 2004, 14:54


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deus-ex (MODLAND admin: ftp://modland.ziphoid.com)
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Posts in this topic
- deus-ex   foo_dumb   Sep 9 2004, 22:54
- - kode54   Chris35b.it doesn't sound much different from ...   Sep 9 2004, 23:46
|- - deus-ex   QUOTE (kode54 @ Sep 9 2004, 11:46 PM)Chris35b...   Sep 10 2004, 00:32
- - lll9p_1   Where can i download it?   Sep 10 2004, 05:48
|- - Silverbolt   QUOTE (lll9p_1 @ Sep 9 2004, 08:48 PM)Where c...   Sep 10 2004, 06:31
- - kode54   Uploaded v0.9.2.1.Fixed infinite running / load-ti...   Sep 10 2004, 10:23
|- - deus-ex   QUOTE (kode54 @ Sep 10 2004, 10:23 AM)Uploade...   Sep 10 2004, 11:56
- - kode54   Uploaded v0.9.2.2.Fixed panning slide/shift effect...   Sep 10 2004, 14:39
- - deus-ex   Checked updated foo_dumb v0.9.2.2. Cregaia.it issu...   Sep 10 2004, 21:53
|- - kode54   QUOTE (deus-ex @ Sep 10 2004, 01:53 PM)C...   Sep 11 2004, 10:12
|- - deus-ex   QUOTE (kode54 @ Sep 11 2004, 10:12 AM)...DUMB...   Sep 11 2004, 21:59
|- - kode54   DOSBox 0.61+ CVS build, dated 2004-Sep-07, from h...   Sep 12 2004, 04:29
- - deus-ex   QUOTE (kode54 @ Sep 12 2004, 04:29 AM)DOSBox ...   Sep 12 2004, 14:25
- - bleh   I might as well join the party and point out that ...   Sep 12 2004, 18:03
- - kode54   Not accessasble because of a 'two posting...   Sep 13 2004, 10:31
|- - deus-ex   QUOTE (kode54 @ Sep 13 2004, 10:31 AM)...now ...   Sep 13 2004, 13:34
|- - deus-ex   QUOTE (deus-ex @ Sep 13 2004, 01:34 PM)Q...   Sep 14 2004, 11:28
|- - kode54   QUOTE (deus-ex @ Sep 14 2004, 03:28 AM)-...   Sep 15 2004, 06:19
|- - deus-ex   QUOTE (kode54 @ Sep 15 2004, 06:19 AM)I can t...   Sep 15 2004, 13:35
|- - kode54   QUOTE (deus-ex @ Sep 15 2004, 05:35 AM)Q...   Sep 15 2004, 18:42
|- - deus-ex   QUOTE (kode54 @ Sep 15 2004, 06:42 PM)Which, ...   Sep 15 2004, 20:05
- - bleh   Okay, envelope carry is cool now in the quick exam...   Sep 13 2004, 13:48
|- - kode54   QUOTE (bleh @ Sep 13 2004, 05:48 AM)Okay, env...   Sep 13 2004, 17:49
- - deus-ex   Version 0.9.2.4 crashed on some .it-files here too...   Sep 13 2004, 20:24
- - bleh   1. Cool, the crash is fixed on my system as well....   Sep 13 2004, 21:17
|- - deus-ex   QUOTE (bleh @ Sep 13 2004, 09:17 PM)2.  The I...   Sep 13 2004, 23:00
- - bleh   Whoa, I'm sorry, I've been listening with ...   Sep 13 2004, 23:39
- - kode54   Uploaded v0.9.2.6.Corrected sample offset for PTM ...   Sep 14 2004, 03:00
- - holox   You can get Dosbox cvs compiles from CVS Compile w...   Sep 14 2004, 13:02
|- - deus-ex   QUOTE (holox @ Sep 14 2004, 01:02 PM)You can ...   Sep 14 2004, 13:36
- - deus-ex   Jos-Dr4k.xm fails to load both with foo_dumb and f...   Sep 15 2004, 17:51
- - kode54   QUOTE (deus-ex @ Sep 15 2004, 12:05 PM)Q...   Sep 16 2004, 09:27
|- - deus-ex   QUOTE (kode54 @ Sep 16 2004, 09:27 AM)I'v...   Sep 16 2004, 13:55
|- - kode54   QUOTE (deus-ex @ Sep 16 2004, 05:55 AM)Q...   Sep 16 2004, 16:36
|- - deus-ex   QUOTE (kode54 @ Sep 16 2004, 04:36 PM)Which q...   Sep 16 2004, 19:31
|- - kode54   QUOTE (deus-ex @ Sep 16 2004, 11:31 AM)1...   Sep 17 2004, 10:15
|- - deus-ex   QUOTE (kode54 @ Sep 17 2004, 10:15 AM)I was p...   Sep 17 2004, 12:27
- - bleh   QUOTE HAHA, the OKT format is just another MOD-lik...   Sep 17 2004, 13:42
|- - kode54   QUOTE (bleh @ Sep 17 2004, 05:42 AM)QUOTE HAH...   Sep 17 2004, 17:16
- - ep0ch   I don't suppose it will be possible to get the...   Sep 17 2004, 14:36
- - GenjuroXL   I think supporting DW would mean emulating an m68k...   Sep 17 2004, 16:55
- - deus-ex   Open Cubic Player 2.60pre6 sources also contain co...   Sep 17 2004, 17:33
- - kode54   QUOTE (ep0ch @ Sep 17 2004, 06:36 AM)I don...   Sep 17 2004, 17:34
- - jsheridan   Invalid behaviour with this   Sep 17 2004, 18:52
- - deus-ex   Rezipped DISCVRY.MOD for everyone who can't ac...   Sep 17 2004, 21:08
- - kode54   Uploaded v0.9.2.9.Implemented Xxx panning effect b...   Sep 18 2004, 02:11
- - jsheridan   Invalid playback starting from 1:01 (only one stri...   Sep 18 2004, 11:46
- - deus-ex   Trauma.okt wont load with v0.9.2.9. It's the o...   Sep 18 2004, 17:21
- - bleh   That's other, "other," OKT format I ...   Sep 18 2004, 18:43
- - deus-ex   Trauma.okt can be played with Winamp In_Mod and Op...   Sep 18 2004, 20:07
- - kode54   Uploaded v0.9.2.10.S3M reader now disposes of effe...   Sep 19 2004, 19:31
|- - jsheridan   QUOTE (kode54 @ Sep 19 2004, 10:31 AM)Uploade...   Sep 19 2004, 21:34
- - deus-ex   Acknowleged, Algory.ptm playback is better than wh...   Sep 20 2004, 22:29
- - kode54   Uploaded v0.9.2.10.1.Initializes channel sample nu...   Sep 21 2004, 04:06
- - deus-ex   Warswa.xm replay fixed, thank you. Found some prob...   Sep 21 2004, 17:56
- - kode54   Uploaded v0.9.2.11.Implemented PSM format reader. ...   Sep 22 2004, 02:46
- - deus-ex   All .mod-format problems fixed. The PSM format us...   Sep 22 2004, 16:43
- - T&L   Hi, there's a problem playing tense.s3m (music...   Sep 22 2004, 21:20
|- - foosion   QUOTE (T&L @ Sep 22 2004, 10:20 PM)It see...   Sep 22 2004, 21:57
|- - kode54   QUOTE (T&L @ Sep 22 2004, 01:20 PM)Hi, th...   Sep 22 2004, 23:49
|- - T&L   QUOTE (kode54 @ Sep 23 2004, 01:49 AM)If you ...   Sep 23 2004, 22:07
- - deus-ex   Output of PSM format sounds excellent, better than...   Sep 25 2004, 15:18
- - kode54   Just what I always wanted, a PSM with multiple SON...   Sep 26 2004, 04:00
- - deus-ex   Game "Silverball", 01-TITLE.S3M, a conve...   Sep 26 2004, 12:54
- - kode54   Uploaded v0.9.2.12.Extended PSM reader to support ...   Sep 27 2004, 15:20
- - deus-ex   All previously reported problems fixed. Subsong fe...   Sep 28 2004, 15:43
- - kode54   Subsong index is conveniently a core feature, so y...   Sep 29 2004, 08:21
- - T&L   Can't download the plugin from kode54's si...   Sep 29 2004, 17:15
- - deus-ex   Kode54's plugin site is temporarily unavailabl...   Sep 29 2004, 19:50
- - deus-ex   Thanks for hinting the %_subsong% variable. That...   Sep 30 2004, 13:23
- - kode54   Uploaded v0.9.2.12.2.Removed checkpoint list / len...   Sep 30 2004, 16:04
- - deus-ex   This Examples demonstrate several problems i found...   Oct 1 2004, 12:00
- - kode54   Uploaded v0.9.2.13.Changed subsong scanner to chec...   Oct 1 2004, 18:07
- - deus-ex   Here goes next round for v0.9.2.13: Providing down...   Oct 2 2004, 15:13
|- - kode54   Nonexisting Subsong:ninja philosophy.it - Silent p...   Oct 2 2004, 18:36
- - deus-ex   Allright, all v0.9.2.13 probs sorted. Regarding ...   Oct 2 2004, 19:57
|- - kode54   QUOTE (deus-ex @ Oct 2 2004, 11:57 AM)Al...   Oct 2 2004, 23:33
|- - deus-ex   QUOTE (kode54 @ Oct 2 2004, 11:33 PM)I've...   Oct 3 2004, 12:27
- - nIRV   could you indicate a place where I could download ...   Oct 3 2004, 13:10
|- - Case   QUOTE (nIRV @ Oct 3 2004, 03:10 PM)could you ...   Oct 3 2004, 13:15
- - kode54   Uploaded v0.9.3.Old PSM format support.MTM support...   Oct 4 2004, 07:32
- - deus-ex   Woah, you're updating faster than i can follow...   Oct 4 2004, 14:14
- - kode54   Uploaded v0.9.3.2.Removed part of my last NNA chan...   Oct 4 2004, 14:31
- - deus-ex   What the f...? You killed Lucky Luke. Pushed some...   Oct 4 2004, 14:56
- - kode54   Uploaded v0.9.3.3.Fixed glissando control, it was ...   Oct 4 2004, 16:14
- - deus-ex   Ok, .mtm crashes sorted. All the .mtm's of my ...   Oct 4 2004, 16:43
|- - kode54   QUOTE (deus-ex @ Oct 4 2004, 08:43 AM)Ad...   Oct 4 2004, 17:08
- - deus-ex   I recommend to use In_Adlib.dll along with the Win...   Oct 5 2004, 15:15
|- - deus-ex   QUOTE (deus-ex @ Oct 5 2004, 03:15 PM)Th...   Oct 7 2004, 19:50
- - bigboo   HI I just tested your new mod plug-in and it seem...   Oct 5 2004, 22:30
- - kode54   Uploaded v0.9.3.4.Fixed pitch pan separation for n...   Oct 6 2004, 03:44
|- - deus-ex   QUOTE (kode54 @ Oct 6 2004, 03:44 AM)QUOTE DS...   Oct 6 2004, 16:40
- - bigboo   Thanks for all those detailled infos and the quick...   Oct 6 2004, 13:22
- - kode54   My friend just checked 16th intro.mod, the first ...   Oct 6 2004, 15:00
|- - bigboo   QUOTE (kode54 @ Oct 6 2004, 04:00 PM)My frien...   Oct 6 2004, 15:19
- - kode54   Uploaded v0.9.3.6.Fixed volume swing, which is rel...   Oct 7 2004, 00:04
- - deus-ex   No need to investigate further, with v0.9.3.6 all ...   Oct 7 2004, 14:20
- - deus-ex   Hello (fading echo: hello... hello... hello...), a...   Oct 14 2004, 14:30
- - kode54   Uploaded v0.9.4.Implemented mostly dodgy volume ra...   Oct 14 2004, 23:13
- - deus-ex   First listening test with volume ramping enabled s...   Oct 15 2004, 16:42
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