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WMP10 Final comes with new 2004 FhG Pro ACM codec?
Wish
post Sep 2 2004, 11:46
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I don't believe it, MS has included a 2004 compiled FhG Professional ACM codec with WMP10 final. blink.gif

Thanks to MTRH for hosting this pic.



Update: WMP10 is out.

http://www.microsoft.com/windows/windowsme...asp?displang=en

This post has been edited by Wish: Sep 2 2004, 17:23
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kalmark
post Sep 2 2004, 12:37
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Those neowin forums would provide quite a lot of flamebait to TOS#8 fans smile.gif Some guys have wild ideas about audio compression quality.


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Benjamin Lebsanf...
post Sep 2 2004, 12:48
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sad but true, yes
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dev0
post Sep 2 2004, 12:53
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Someone with an account please post links to Roberto's listening test before I start punching random objects in my room.


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westgroveg
post Sep 2 2004, 13:03
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QUOTE (dev0 @ Sep 2 2004, 11:53 PM)
Someone with an account please post links to Roberto's listening test before I start punching random objects in my room.
*

Why don't you just stay at HA & leave them alone.
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tcmjr
post Sep 2 2004, 13:06
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We need to spread what is good wink.gif
High Quality Audio Evangelists.


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dev0
post Sep 2 2004, 13:17
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We don't need evangelists just people who bring a certain level of objectivity into those discussions.

I have no (at least not too much) interest in forcing/persuading people to use a specific format, but statements like 96kbps WMA == 192kbps MP3, which have been proven wrong multiple times, shouldn't happen on a technical board like neowin.


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westgroveg
post Sep 2 2004, 13:35
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QUOTE (dev0 @ Sep 3 2004, 12:17 AM)
statements like 96kbps WMA == 192kbps MP3, which have been proven wrong multiple times, shouldn't happen on a technical board like neowin.
*

I visited a forum where people where saying mp3 sounded better than CDA, so what? it's no conspiracy, once you listen to mp3 you will be able to hear the difference if you can't your probably better off. In the end it's the jobs of the moderators to correct these problems why worry yourself?

This post has been edited by westgroveg: Sep 2 2004, 13:38
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dev0
post Sep 2 2004, 13:40
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Cause I was a newbie myself once and nobody bothered clearing up all those myths about sound quality.


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kalmark
post Sep 2 2004, 14:01
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QUOTE (dev0 @ Sep 2 2004, 02:17 PM)
statements like 96kbps WMA == 192kbps MP3, which have been proven wrong multiple times

Or that 128kbps MP3 -> 64kbps WMA sounds better than the MP3...that claim made me shiver blink.gif


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kalmark
post Sep 2 2004, 14:23
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Well, back on the topic smile.gif There's a WMP10 review here, in case someone's interested. I did not read it yet, so I dunno if it's a good review.


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Jebus
post Sep 2 2004, 15:00
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I suppose its too much to hope that WMP10 includes MP4/AAC support?
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Otto42
post Sep 2 2004, 15:02
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QUOTE (kalmark @ Sep 2 2004, 08:01 AM)
QUOTE (dev0 @ Sep 2 2004, 02:17 PM)
statements like 96kbps WMA == 192kbps MP3, which have been proven wrong multiple times

Or that 128kbps MP3 -> 64kbps WMA sounds better than the MP3...that claim made me shiver blink.gif
*


To be fair, that's a simple parroting of what Microsoft used to say about WMA. I haven't seen them say it lately, but that was the "official" line once upon a time.

The idea that you could transcode and gain quality magically seems to be new though.. Never seen that one.

This post has been edited by Otto42: Sep 2 2004, 15:03


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rajas
post Sep 2 2004, 15:33
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Windows Xp only! mad.gif

Seems like WMP 10 is for Windows XP only. Check out the system requirements.

This sucks, I have Windows 2000 at work and was looking forward to a simplified interface (and the FHG codec).

And recommended RAM is 512Mb, so I'm going to have some trepidation trying it on my 256 Mb Laptop at home too. Overall, the system requirements seem to point to a PC built in 2005!

Rajas
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Otto42
post Sep 2 2004, 15:42
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QUOTE (rajas @ Sep 2 2004, 09:33 AM)
And recommended RAM is 512Mb, so I'm going to have some trepidation trying it on my 256 Mb Laptop at home too. Overall, the system requirements seem to point to a PC built in 2005!
*

My low end, cheap as heck, Toshiba laptop which I got in 2003 has 512 meg ram. Half a gig has been pretty standard for at least 2 years. Standard now is 1 gig, realistically. Top end is 4 gig, or thereabouts.


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kwanbis
post Sep 2 2004, 16:03
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@otto42
512 MB for a player? come on! ... this is NOT realisticall


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JeanLuc
post Sep 2 2004, 16:13
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QUOTE (rajas @ Sep 2 2004, 02:33 PM)
Windows Xp only!  mad.gif

Seems like WMP 10 is for Windows XP only.  Check out the system requirements.

This sucks, I have Windows 2000 at work and was looking forward to a simplified interface (and the FHG codec).

And recommended RAM is 512Mb, so I'm going to have some trepidation trying it on my 256 Mb Laptop at home too. Overall, the system requirements seem to point to a PC built in 2005!

Rajas
*


Quote From M$

Video card with 256 MB of RAM or higher and DirectX 9.0b or later generation

Time to get that ATI X800 XT or GeForce 6800 Ultra I am dreaming of ... laugh.gif ^^


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dev0
post Sep 2 2004, 16:30
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It's most likely possible to manually install the new ACM codec in Win2k.


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Latexxx
post Sep 2 2004, 16:31
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QUOTE (JeanLuc @ Sep 2 2004, 05:13 PM)
QUOTE (rajas @ Sep 2 2004, 02:33 PM)
Windows Xp only!  mad.gif

Seems like WMP 10 is for Windows XP only.  Check out the system requirements.

This sucks, I have Windows 2000 at work and was looking forward to a simplified interface (and the FHG codec).

And recommended RAM is 512Mb, so I'm going to have some trepidation trying it on my 256 Mb Laptop at home too. Overall, the system requirements seem to point to a PC built in 2005!

Rajas
*


Quote From M$

Video card with 256 MB of RAM or higher and DirectX 9.0b or later generation

Time to get that ATI X800 XT or GeForce 6800 Ultra I am dreaming of ... laugh.gif ^^
*



Free hard disk space: 60 GB
This crap must be for downloadable HD content.
biggrin.gif
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Otto42
post Sep 2 2004, 16:53
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QUOTE (kwanbis @ Sep 2 2004, 10:03 AM)
@otto42
512 MB for a player? come on! ... this is NOT realisticall
*

Didn't say it was. I was only commenting on what the average standard for PC's is.


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kwanbis
post Sep 2 2004, 18:59
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it depends on many factors ... for example, in argentina, a dollar costs 3 pesos, so basically, all that is IT related, for us, is like paying 3 times ... like a HD costs 80 dollars, which is 240 pesos, so in reality, is like if it costs, to US people, 240 dollars ... so ... we are seeing many 256MB machines here ...


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JeanLuc
post Sep 2 2004, 19:12
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As for M$'s graphics card recommendation ... maybe they are implementing some 3D effects based on the Doom³ graphics engine ... biggrin.gif


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bidz
post Sep 2 2004, 19:20
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Oh.. you're all so funny!


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Digga
post Sep 2 2004, 19:26
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QUOTE (bidz @ Sep 2 2004, 07:20 PM)
Oh.. you're all so funny!
*
yes, they are! smile.gif
(another important post)

I'd like to see the doom3-style visualisations though, safes me from buying the actual game and to see that my graphiccard can't deal with it. wink.gif


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DigitalMan
post Sep 2 2004, 20:38
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Has anyone tried this out yet? Was wondering if they fixed from WMP9:

1) Wrong playtime calculations on LAME encoded (VBR related?) MP3s
2) Couldn't FF/RW LAME MP3s
3) Inability to force it to use tag metadata for library features - it kept creating virtual tags via the Allmusic.com database which created problems like artist consistency (Beatles, The vs. The Beatles vs. Beatles, etc.)
4) Inconsistent / cumbersome behavior when trying to associate cover art with albums

Would like to know if these have been fixed before I even think about installing it on my machine.


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