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Topic: Apple QuickTime 6.3 Released (Read 15952 times) previous topic - next topic
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Apple QuickTime 6.3 Released

Apple just released a new version of QuickTime (6.3) on both Windows and MacOS platforms. According to Apple's web site it contains an improved AAC encoder:

QuickTime 6.3

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QuickTime 6.3 delivers extensive support for 3GPP, including video, audio, text, and native .3gp file format support. Because 3GPP is now a part of the core architecture of QuickTime, you can import, export, and play back .3gp files just as you do .mp4 and .mov files. The technologies in QuickTime 6.3 that provide these capabilities are newly enhanced MPEG-4 and H.263 video codecs, a newly enhanced AAC (Advanced Audio Coding) audio codec, a new AMR (Adaptive Multi-Rate) audio codec, a new 3G Text importer and exporter, and a new user-friendly 3GPP export dialog to aid in the creation of 3GPP-compliant files. This support is available via the QuickTime 3GPP Component.


It's time to test the new codec!

Apple QuickTime 6.3 Released

Reply #1
Poor Roberto...
In a few days, a new ahead AAC and a new Apple AAC codec...
I hope he can finish soon the material for his blind test ;-)

Apple QuickTime 6.3 Released

Reply #2
I can confirm - codec in QT 6.3 is indeed different from codec in QT 6.1  , at least for 128 kbps.

Apple QuickTime 6.3 Released

Reply #3
They claim VBR!

Quote
AAC is the new standard in professional audio. It provides more efficient compression than older formats such as MP3, yet delivers quality rivaling that of uncompressed CD audio. The newly enhanced QuickTime AAC codec builds upon new, state-of-the-art signal processing technology from Dolby Laboratories, and brings true variable bit rate (VBR) encoding to QuickTime. Learn more about


The only settings choices are bit rate (8-320 kbits/sec) and encoding quality (good/better/best) and sample rate (44.1 khz, etc)

Apple QuickTime 6.3 Released

Reply #4
Ouch.

I wonder if it's the same as in QT 6.2. If it is, then no problem with the test.

Apple QuickTime 6.3 Released

Reply #5
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VBR!

AAC is the new standard in professional audio. It provides more efficient compression than older formats such as MP3, yet delivers quality rivaling that of uncompressed CD audio. The newly enhanced QuickTime AAC codec builds upon new, state-of-the-art signal processing technology from Dolby Laboratories, and brings true variable bit rate (VBR) encoding to QuickTime. Learn more about

There is no VBR option in QuickTime 6.3 so I don't understand what Apple means by "true variable bit rate (VBR) encoding". Can anyone comment on that ?

Apple QuickTime 6.3 Released

Reply #6
Apple fellas are crazy. And clueless.

Apple QuickTime 6.3 Released

Reply #7
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Ouch.

I wonder if it's the same as in QT 6.2. If it is, then no problem with the test.

I can confirm a difference between 6.1 and 6.3 128 kbps encodings (but I can't say which one is better), by a simple substraction on CEP. I can't help you for testing difference between 6.2 & 6.3 (no 6.2 for Win32 systems)

Tested with one sample, I just noticed that BETTER and BEST gave identical results (same stream). Difference in encoding time between GOOD (fastest) and BEST (slowest) mode is pretty small (files are different).

Apple QuickTime 6.3 Released

Reply #8
Interesting...

I will probably reencode everything to 6.3 anyway, just to be sure. I'm waiting for some solution to the ABC/HR bug anyway...

Apple QuickTime 6.3 Released

Reply #9
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I'm waiting for some solution to the ABC/HR bug anyway...

I didn't understand you problem. Doesn't it work, by opening, (decoding) and saving with CoolEditPro ? When I did my own test, I decoded all mp4/aac files with the batch tool of CEP 2.0, and I didn't encountered any problem.

Apple QuickTime 6.3 Released

Reply #10
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I'm waiting for some solution to the ABC/HR bug anyway...

I didn't understand you problem. Doesn't it work, by opening, (decoding) and saving with CoolEditPro ? When I did my own test, I decoded all mp4/aac files with the batch tool of CEP 2.0, and I didn't encountered any problem.

I think it's not related to the wav files. Because all files decoded with FAAD play perfectly, and the reference file (decoded with FLAC) plays fine if it's played first (before the samples)

It seems that, after I play one of the sample files, a bug triggers and I am not able to play the reference anymore.

I'll test some more now.

Apple QuickTime 6.3 Released

Reply #11
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It seems that, after I play one of the sample files, a bug triggers and I am not able to play the reference anymore.

I'll test some more now.

I often had the same problem, with AAC decoded files and Vorbis one decoded with OggDropXpd. Save your decoded files with CEP (I think fb2k diskwriter is fine too, but not I'm not as sure), and I'm quite sure that your problem will disapear.

Apple QuickTime 6.3 Released

Reply #12
Since I am a MacOS X user, I did a comparison between QuickTime 6.2 and 6.3 encoded files at 128Kbps and 160Kbps. They have slightly different file sizes and when examined using a hex editor they are clearly different. I encoded the famous castanets.flac file with the following results:

castanets-128-QT62 -> 110,611 bytes  castanets-128-QT63 -> 110,575 bytes
castanets-160-QT62 -> 137,160 bytes  castanets-160-QT63 -> 137,125 bytes

Therefore, the codec is different. Still, if QT is using CBR how come the file sizes are different? Is it possible that QT is using some kind of ABR algorithm with slightly varying bitrates for each frame? Is there any tool which can check the bitrate of each frame?

Apple QuickTime 6.3 Released

Reply #13
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Therefore, the codec is different. Still, if QT is using CBR how come the file sizes are different? Is it possible that QT is using some kind of ABR algorithm with slightly varying bitrates for each frame? Is there any tool which can check the bitrate of each frame


For the 1000000th time - AAC has bit reservoir which is ~9000 bits for 128 K, so CBR files could be different by up to nearly 9 KB.

Each frame can be anywhere between 0 and 6144 bits, multiplied by the number of channels - as long as the CBR bit buffer rules are not violated  - if they are violated, file is either ABR or VBR.

So, something like this:

bit_reservoir = (no_of_channels * 6144 ) -  (average_bits_per_frame * no_of_channels)

average_bits_per_frame = bit_rate / number_of_frames_per_second


Frame size can be anywhere between  max(0,  (min_bits_that_do_not_underflow_bit_reservoir)) and min(6144,(max_bits_that_do_not_overflow_bit_reservoir))

So, bit rate is  variable locally, as long as the conditions imposed by the bit reservoir are not violated.  Bit reservoir is filled when number of bits used is smaller than average bits per frame,    and  bit reservoir is drained  when number of bits used is greater than average bits per frame.


Apple QuickTime 6.3 Released

Reply #15
I suppose aac encoding is a feature of the pro version only?
Wanna buy a monkey?

Apple QuickTime 6.3 Released

Reply #16
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I suppose aac encoding is a feature of the pro version only?

yup
I know, that I know nothing (Socrates)

Apple QuickTime 6.3 Released

Reply #17
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I suppose aac encoding is a feature of the pro version only?

You can encode via the QuickTime API as well, even with the unregistered version, so if you want to use QuickTime AAC and not pay, you just have to code

Apple QuickTime 6.3 Released

Reply #18
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You can encode via the QuickTime API as well, even with the unregistered version, so if you want to use QuickTime AAC and not pay, you just have to code

Really? That's great.

But are you sure? From the AAClerator home page, I understood you need a registered QT, even if you're just using their frontend:

http://www.macmethod.com/AACelerator.php
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A valid, registered license for QuickTime 6 Pro is require for this process to work.


Of course, maybe things are different in the Windows platform...

Apple QuickTime 6.3 Released

Reply #19
AACelerator is nothing but a frontend for QuickTime Player using AppleScript, and the $12 they charge for it is way too much. Ovolab AAChoo seems to do it the "proper" way using C. Still, $15 is quite a lot to charge for that little functionality...

Apple QuickTime 6.3 Released

Reply #20
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AACelerator is nothing but a frontend for QuickTime Player using AppleScript, and the $12 they charge for it is way too much. Ovolab AAChoo seems to do it the "proper" way using C. Still, $15 is quite a lot to charge for that little functionality...

I agree that the price they ask is somewhat high for just a front-end. Still, I personally decided to buy it because it is the only easy way to encode in AAC using the highest quality setting of the AAC encoder in QuickTime Pro. Note that AACelerator does not allow the setting of the encoding quality. AAChoo can also automatically update the iTunes library so if you ripped a CD in AIFF format you can then encode it using AAChoo and the next time you load iTunes all AIFF files will be replaced by the AAC files together with all appropriate tags. Since QuickTime Pro does not have batch processing capabilities, this is the only practical way to rip CDs.

Apple QuickTime 6.3 Released

Reply #21
On the subject of the quality settings in QuickTime Pro, I would direct people to the review performed in the following link:

http://recordstorereview.com/misc/aacmp3part1.shtml

which reveals the big difference in quality when using the default low quality setting that iTunes uses and the high quality setting that can only be enabled by running QuickTime Pro or using the AAChoo utility.

Apple QuickTime 6.3 Released

Reply #22
Are there also frontends for Quicktime for the PC?

Apple QuickTime 6.3 Released

Reply #23
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Are there also frontends for Quicktime for the PC?

As far as I know there is no such utility for Windows. Still, Apple is planning to release a Windows version of iTunes and I am sure that this is going to use the AAC codec in QuickTime for AAC encoding like iTunes for MacOS does. As AAC becomes more popular we may see some utility sooner than that though...